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DepthCarve

Free depth map generator

A free depth map generator with controls you can actually use

Create a free grayscale depth preview in seconds, then control the range instead of accepting a mystery output. Download an 8-bit PNG, a compatible 16-bit container, or a watertight relief STL with dimensions you choose.

  • Preview before spending a credit
  • Invert and remap near-to-far values
  • Export PNG and watertight STL
depth map generator preview with a grayscale field and carved relief surface
Preview → range → production file

Live workbench

Image in. Usable depth out.

Three free previews per day. No account needed. Your source image is not stored in our database.

Depth map relief preview showing layered carved contours

Choose a source image to begin.

The 16-bit option is a compatibility container derived from the AI preview; it does not invent extra source precision. Always test relief direction, scale, and material settings on scrap before production.

Real work, real failure cost

Built around the people who pay for a bad output

The useful product is not the model call. It is the review loop that catches a reversed field, a noisy border, or an impossible relief before the next tool turns that mistake into wasted time.

01

CNC and laser shops

Prepare predictable grayscale input before material and machine time are at risk.

02

3D and VFX artists

Create a fast depth pass for displacement, parallax, fog, masks, and look development.

03

Product developers

Validate depth-aware features before moving to a higher-volume API workflow.

01

What this depth map generator produces

A depth map is a single-channel image in which brightness represents relative distance. It is not a photograph converted to ordinary grayscale: useful depth estimation separates the foreground, subject, and background according to scene structure. DepthCarve sends a compressed copy of the image to a depth model only after you press Generate, then returns a preview that you can compare directly with the source.

The first download is an 8-bit grayscale PNG for quick compositing, masks, and testing. The optional 16-bit PNG is a compatibility container for software that expects that file format; because it is derived from the preview, it does not pretend to add precision that was not present. Relief users can turn the adjusted field into a closed STL with a real width, relief height, and backing thickness.

02

Control the range before the file reaches your machine

Automatic estimates often contain a narrow useful range surrounded by flat gray. Black point and white point let you stretch the part of the map that matters. Contrast separates nearby levels, while Invert switches which end of the field becomes high. The comparison slider makes halos, background mistakes, and reversed depth obvious before you export.

For carving, a good map usually needs a quiet background and gradual transitions across the subject. For VFX, clean object boundaries may matter more than a flat border. The controls are deliberately simple and reversible. DepthCarve preserves the original output and applies adjustments during download, so experiments do not repeatedly call the model or consume extra inference time.

03

Choose an output for the next real step

PNG works when another application will interpret brightness: LightBurn, image editors, compositors, displacement tools, and custom pipelines. STL works when the next step expects geometry. The relief exporter builds a top surface, side walls, and a bottom face, producing a watertight mesh instead of a paper-thin height surface. It still needs slicing or CAM setup; it is not unreviewed G-code.

The geometry bundle is for users who need more than a preview. It can return depth, normals, a point cloud, GLB geometry, and camera information through the MoGe2 provider. Those links are temporary, so the interface asks you to download every required file immediately. For automated production, the API page documents a server-to-server path with API keys and bounded rate limits.

04

Built around failure cost, not novelty

A failed social-media effect costs a few seconds. A bad carve can cost a hardwood blank, a long machine slot, and a customer deadline. DepthCarve therefore keeps preview generation free, grants new accounts enough credits to test professional exports, and returns credits when a paid model job fails. The database records job status and ledger entries, not the uploaded source image itself.

No depth model can infer hidden geometry perfectly from one picture. Hair, glass, repeating patterns, shallow relief, and disconnected objects can confuse any estimator. Treat the result as prepared production input, not ground truth. Inspect edges at full size, verify the intended foreground direction, set dimensions deliberately, and run a small scrap test before committing valuable material.

Three bounded stages

A file moves forward only after it earns approval

  1. 1

    Preview

    Generate relative depth for free. Compare it with the source and reject an unsuitable image before a professional format is involved.

  2. 2

    Prepare

    Set range, direction, physical dimensions, and mesh density around the receiving tool instead of relying on an opaque default.

  3. 3

    Verify

    Download immediately, inspect in the actual downstream software, and run a low-cost test before committing production material.

Choose by next action

The formats are not interchangeable

OutputUse it forIt does not guaranteeCost
8-bit PNGPreview, mask, laser and compositing testsPhysical scale or machine settingsFree
16-bit PNG containerCompatibility with grayscale depth workflowsAdditional source precision1 credit
Watertight STLSlicing, CAM import, relief renderingPrintability, tool reach, or safe G-code3 credits
Geometry bundleDepth, normal, PLY, GLB and camera testsHidden surfaces or certified metric truth4 credits

Straight answers

Questions before you commit a file

Is this depth map generator free?

Yes. You can generate three depth previews per day and download an 8-bit PNG without an account. Professional export formats use credits, and a new account starts with five credits.

Does DepthCarve store my source image?

DepthCarve does not store the uploaded source image in its database. A compressed data URI is sent to the selected inference provider for processing, and provider output links are temporary.

Is a depth map the same as a height map?

Both can be represented as grayscale, but they describe different things. A depth map estimates distance from a camera; a height map describes elevation from a surface. The same pixels may be remapped for relief work, but the interpretation matters.

Can I use the STL directly on a CNC machine?

No. The STL is closed geometry that must be inspected and converted into toolpaths in CAM software. Choose tooling, feeds, speeds, stock, origin, and safe clearances before machining.

What happens if a paid model job fails?

DepthCarve records a unique refund entry and returns the credits automatically. Repeated callbacks or retries cannot create duplicate charges or refunds.

Preview the idea. Pay for usable output.

Start without an account. When a professional format earns approval, use the five welcome credits or choose a pack that matches the shop's workload.