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DepthCarve

Image to depth map

Make an image to depth map conversion you can trust

Upload a photo, estimate relative depth, and shape the range before export. Compare the estimate with the source, flatten background distance, and choose the grayscale or relief output your next tool expects.

  • Free AI depth estimation
  • Range and inversion controls
  • PNG and preview STL export
image to depth map preview with a grayscale field and carved relief surface
Preview → range → production file

Live manufacturing workbench

Upload a photo. Preview the depth. Download your file.

Three free AI previews per day. Source checks, editing, 3D preview, and compatibility exports are free.

Sample relief depth preview

Choose a source image to begin.

Real work, real failure cost

Built around the people who pay for a bad output

The useful product is not the model call. It is the review loop that catches a reversed field, a noisy border, or an impossible relief before the next tool turns that mistake into wasted time.

01

Photo and design teams

Get an editable grayscale starting point without a local model setup.

02

CNC and laser operators

Prepare image-derived depth for a CAM or engraving workflow.

03

VFX and motion artists

Create a quick depth pass for displacement and depth-driven effects.

01

Single-view estimation, stated plainly

An image to depth map conversion reads one photograph and returns a relative field: near values for whatever the model judges to be closer, far values for everything else. It does not measure distance, it does not know absolute scale, and it cannot see behind an object. Stating that up front prevents the most common disappointment, which comes from expecting survey data.

What the estimate does provide is ordering with usable structure across the frame, which is enough for most mask, displacement, relief, and effect work once the range has been remapped for that specific job.

02

Preparing the photograph before estimation

The estimator is only as good as the cue in the image. A clear subject with visible form and a quiet background produces a clean field; transparent, reflective, textureless, or repetitive surfaces give it nothing reliable to work with, and heavy motion blur removes the boundaries it needs.

Crop and straighten first. A decorative border, a timestamp, or a distant crowd becomes unwanted geometry later, and removing it before generation is free while removing it afterwards means rebuilding the field. Check source contrast and edge detail in the readiness report before spending a generation.

03

Choosing the output your next tool actually reads

Grayscale PNG is the general-purpose answer: most image editors, compositors, displacement tools, and CAM packages accept it, and it is cheap to inspect. Take the true 16-bit pair when the receiving program will subdivide finely enough for the extra levels to survive. The free compatible 16-bit container exists for software that requires that container, not for added precision.

When the next step needs geometry rather than an image, export the STL instead. It is built from the same approved field, closed with walls and a base, and dimensioned in millimetres so a slicer or CAM package can work with an object rather than a picture of one.

Five bounded stages

A file moves forward only after it earns approval

  1. 1

    Inspect

    Check source contrast, edge detail, border clutter, and resolution before an AI call is trusted.

  2. 2

    Shape

    Adjust the subject mask, background, curve, detail, smoothing, taper, frame, and real dimensions for free.

  3. 3

    Check

    Compare beam or tool size, tonal slices, slope, base, manifold topology, and bounding box with the real setup.

  4. 4

    Approve

    Approve one successful production job only after the free 2D and 3D previews earn acceptance.

  5. 5

    Transfer

    Download one verified ZIP and inspect it in LightBurn, CAM, or a slicer before committing production material.

Choose by next action

The formats are not interchangeable

OutputUse it forIt does not guaranteeCost
8-bit PNGPreview, mask, laser and compositing testsPhysical scale or machine settingsFree
Compatible 16-bit PNGCompatibility with grayscale depth workflowsAdditional source precisionFree
Preview STLLow-cost scale and import checksPrintability, tool reach, or safe G-codeFree
Production job bundleRaw EXR, true 16-bit pair, STL, preview and manifestHidden surfaces or certified metric truth1 credit

Straight answers

Questions before you commit a file

Is the depth map from a photo accurate to real distance?

The estimate is relative, not metric. Pixel values describe ordering and normalized distance from the single viewpoint. Confirm direction and scale in the receiving tool and test at low cost.

What image quality do I need?

Enough contrast and edge definition for the estimator to find structure. Sharp, evenly lit images with a clear subject and a simple background work best; heavy blur, compression, and reflective surfaces are the usual causes of a poor field.

Is 8-bit or 16-bit the right export?

8-bit is enough for previews, masks, composites, and most relief work. Choose the true 16-bit pair when the receiving pipeline can display or machine more than 256 levels; otherwise it adds size without visible change.

How is this different from the paid production job?

The free path gives you an 8-bit preview, the compatibility container, and a preview STL to approve the interpretation. One credit adds raw float depth, the true 16-bit forward and inverse pair, a watertight STL, and a parameter and validation manifest.

Preview the idea. Pay for usable output.

Start without an account. When a professional format earns approval, use the welcome credit or choose a pack that matches the shop's workload.